Sieben Nándor: Hexagonal polyomino weak (1,2)-achievement games. In: Acta cybernetica, (16) 4. pp. 579-585. (2004)
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Abstract
A version of polyomino achievement games is studied, in which the first player marks one cell and the second player marks two cells at each move. All polyominos but one on an infinite 2-dimensional hexagonal board are characterized to be weak winners or losers.
Item Type: | Article |
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Journal or Publication Title: | Acta cybernetica |
Date: | 2004 |
Volume: | 16 |
Number: | 4 |
ISSN: | 0324-721X |
Page Range: | pp. 579-585 |
Language: | English |
Place of Publication: | Szeged |
Related URLs: | http://acta.bibl.u-szeged.hu/38518/ |
Uncontrolled Keywords: | Számítástechnika, Nyelvészet - számítógép alkalmazása |
Additional Information: | Bibliogr.: p. 584-585. ; összefoglalás angol nyelven |
Subjects: | 01. Natural sciences 01. Natural sciences > 01.02. Computer and information sciences |
Date Deposited: | 2016. Oct. 15. 12:25 |
Last Modified: | 2022. Jun. 15. 10:59 |
URI: | http://acta.bibl.u-szeged.hu/id/eprint/12742 |
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