Hexagonal polyomino weak (1,2)-achievement games

Sieben, Nándor: Hexagonal polyomino weak (1,2)-achievement games. In: Acta cybernetica, (16) 4. pp. 579-585. (2004)

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A version of polyomino achievement games is studied, in which the first player marks one cell and the second player marks two cells at each move. All polyominos but one on an infinite 2-dimensional hexagonal board are characterized to be weak winners or losers.

Item Type: Article
Journal or Publication Title: Acta cybernetica
Date: 2004
Volume: 16
Number: 4
ISSN: 0324-721X
Page Range: pp. 579-585
Language: angol
Related URLs: http://acta.bibl.u-szeged.hu/38518/
Uncontrolled Keywords: Természettudomány
Additional Information: Bibliogr.: p. 584-585.; Abstract
Date Deposited: 2016. Oct. 15. 12:25
Last Modified: 2021. Mar. 24. 14:43
URI: http://acta.bibl.u-szeged.hu/id/eprint/12742

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