Hexagonal polyomino weak (1,2)-achievement games

Sieben Nándor: Hexagonal polyomino weak (1,2)-achievement games. In: Acta cybernetica, (16) 4. pp. 579-585. (2004)

[thumbnail of Sieben_2004_ActaCybernetica.pdf]
Preview
Cikk, tanulmány, mű
Sieben_2004_ActaCybernetica.pdf

Download (97kB) | Preview

Abstract

A version of polyomino achievement games is studied, in which the first player marks one cell and the second player marks two cells at each move. All polyominos but one on an infinite 2-dimensional hexagonal board are characterized to be weak winners or losers.

Item Type: Article
Journal or Publication Title: Acta cybernetica
Date: 2004
Volume: 16
Number: 4
ISSN: 0324-721X
Page Range: pp. 579-585
Language: English
Place of Publication: Szeged
Related URLs: http://acta.bibl.u-szeged.hu/38518/
Uncontrolled Keywords: Számítástechnika, Nyelvészet - számítógép alkalmazása
Additional Information: Bibliogr.: p. 584-585. ; összefoglalás angol nyelven
Subjects: 01. Natural sciences
01. Natural sciences > 01.02. Computer and information sciences
Date Deposited: 2016. Oct. 15. 12:25
Last Modified: 2022. Jun. 15. 10:59
URI: http://acta.bibl.u-szeged.hu/id/eprint/12742

Actions (login required)

View Item View Item